And they could only be harmed by weapons with an enchantment of +1 or greater. Racial Traits+2 Charisma, +1 to Two Other Ability Scores, Darkvision, Fey Ancestry, Skill Versatility. Bodaks resembled their living form to a certain extent, being roughly the same size and shape. [2], Beyond that, they were immune to spell effects like charm, hold person, sleep, and slow. Jump to: navigation, search. [13][14], Bodaks were rarely ever encountered in places outside of the Abyss,[5] or Shadowfell[citation needed] except when being conjured to the Prime Material plane at the behest of some evil spellcaster. Lizardfolk possess an alien and inscrutable mindset, their desires and thoughts driven by a different set of basic principles than those of warm-blooded creatures. The kalashtar are a compound people created from the union of humanity and renegade spirits from the plane of dreams. The reborn exemplify this, being individuals who have died yet, somehow, still live. Racial Traits+2 Charisma, Darkvision, Celestial Resistance, Healing Hands, Light Bearer. Elves are a magical people of otherworldly grace, living in the world but not entirely part of it. Accessing your content. [5], Bodaks generally fought in a defensive manner, giving their death gaze more time to work. Racial TraitsHumanoid and Fey, Darkvision, Fey Resilience, Hex Magic, Magic Token. [12], Bodaks were a type of undead that did not require any form of sustenance. 8 Beginning at 1st level, while you are wearing no armor and not wielding a shield, your AC equals 10 + your Dexterity modifier + your Constitution modifier.. Multiattack []. Chicken (5e Creature) From D&D Wiki. Size System: D&D 5E Starting Level: 1 Length: Long Campaign Installation: 1 module, 7 addons, 1 compendium, 1 art pack. Undead A few had beaks like a squid, which was one reason why some descriptions were inconsistent. Bodaks (pronounced: /ˈboʊdæk/ BO-dæk[6][7] listen) were what was left of a humanoid that had been destroyed by the touch of pure evil,[8] such as that of a nightwalker. Conditions alter a creature's capabilities in a variety of ways and can arise as a result of a spell, a class feature, a monster's attack, or other effect. These resilient and proud fish-folk have endured war, slavery, and mistreatment at the hands of other aquatic creatures. Read through all of the latest news, articles, and announcements surrounding Dungeons & Dragons. Challenge rating In such cases, a bodak might take pause for a moment, stopping whatever it was doing. Monster Manual Expanded III Art Previews #14: Things are still getting darker. An official digital toolset for Fifth Edition (5e) Dungeons & Dragons (D&D). Language(s) The verdan owe their existence to chaos - doing their best to find their way in an unfamiliar world.. Abishais appeared to be archetypal devils due to their strong resemblance to gothic gargoyles,being thin, clawed reptilians with large, leathery, bat-like wings. Alignment Racial Traits+2 Dexterity, +1 Constitution, Arboreal Alertness, Amphibious, Poison Immunity, Poisonous Skin, Standing Leap, Water Dependency. Alignment Evil However, there were differences which were immediately obvious to the eye. Source: Xanathar's Guide to Everything. Traits Amorphous: The shadow can move through a space as narrow as 1 inch wide without squeezing. Racial Traits+2 Constitution, +1 One Other Ability Score, Darkvision, Animal Enhancement. For the duration, creatures can't teleport into the area or use portals, such as those created by the gate spell, to enter the area. Its horrors don’t feature in their nightmares. [5] A sub-type of bodak, "reavers," were the ones most likely to fight with them. Arcane Archer Lore. Forgotten Realms Wiki is a FANDOM Games Community. 5e 2nd Edition Statistics[4] Racial Traits+2 Charisma, +1 Intelligence, Darkvision, Hellish Resistance, Infernal Legacy. They were usually the remains of warlocks, reanimated by their patrons after failing to fulfill their part of a pact, but could also be created by necromancers.1 1 Personality 2 Abilities 2.1 Masterminds 2.2 Patron Spells 2.3 Wight 3 Variants 4 Appendix 4.1 Appearances 4.2 References Deathlocks did not have any goals that … Thousands of years before humans came to Khorvaire, the land was dominated by wild orcs and goblinoids of the Dhakaani Empire. Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks. The Shadowfell[citation needed]Formerly: The Plane of Shadow[citation needed]The Abyss[3] Racial Traits+2 Dexterity, +1 Constitution, Darkvision, Fury of the Small, Nimble Escape. Their tails were prehensile, constantly whipped around their bodies and were tipped with a hidden barb. [5] Beyond that, there were a number of differences which were immediately obvious to the eye. Its stealth bonus is also improved to +6. At 3rd level, you learn magical theory or some of the secrets of nature – typical for practitioners of of this elven martial tradition. Racial Traits+2 Strength, +1 Constitution, Darkvision, Menacing, Relentless Endurance, Savage Attacks. A gnome’s energy and enthusiasm for living shines through every inch of his or her tiny body. Alignment Firbolg tribes cloister in remote forest strongholds, preferring to spend their days in quiet harmony with the woods. [2], Like many undead creatures, bodaks had an inherent weakness against brilliant light, and therefore shunned sunlight whenever they were able to. Shadow Chaotic evil Abyssal,[1][5] Common[3] Racial Traits+2 Strength, +1 Constitution, Darkvision, Aggressive, Powerful Build, Primal Intuition. Wiki Le Monde des Royaumes Oubliés (French), Creatures with an 8 challenge rating (3e), Monstrous Compendium: Outer Planes Appendix, https://forgottenrealms.fandom.com/wiki/Bodak?oldid=627952. Skin color(s) Racial Traits+2 Dexterity, +1 Charisma, Darkvision, Feline Agility, Cat's Claws, Cat's Talent. Racial Traits+2 Strength, +1 Constitution, Darkvision, Aggressive, Powerful Build, Primal Intuition. Long ago, the gith rose up to overthrow the mind flayers that held them in servitude, but two factions arose that remain bitter enemies today. Aasimar are placed in the world to serve as guardians of law and good. 1e Racial Traits+1 Strength, +1 Constitution, +1 Charisma, Amphibious, Control Air and Water, Emissary of the Sea, Guardians of the Depths. Similarly, bodaks projected an aura of death around them, injuring and hindering the actions of any creature within roughly 25 feet (7.6 meters) of them. Please enable JavaScript to get the best experience from this site. Languages Abyssal. Racial Traits+2 Strength, +1 Wisdom, Claws, Hold Breath, Natural Armor, Shell Defense, Survival Instinct. Racial Traits+2 Constitution, Air, Earth, Fire, Water Subraces. Racial TraitsHumanoid and Undead, Darkvision, Spider Climb, Vampiric Bite. Humans are the most adaptable and ambitious people among the common races. Senses darkvision 120 ft., passive Perception 17. Racial Traits+2 Dexterity, Darkvision, Keen Senses, Fey Ancestry, Trance. Medium The blue-skinned vedalken strive for perfection above all else. 3e Half-elves combine what some say are the best qualities of their elf and human parents. [2] Such as ghouls, wights, and demilichs. Atop their visage was a pair of small horns, snake-like hair, … In a typical campaign, characters aren’t driven mad by the horrors they face and the carnage they inflict day after day, but sometimes the stress of being an adventurer can be too much to bear. Orcs live a life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. Fill your cart, click the gift option and gifts are instantly available - no shipping required! The upper bodies of centaurs are comparable to human torsos in size, and their lower equine bodies average about 4 feet tall at the withers. Medium Racial Traits+2 Strength, +1 Constitution, Darkvision, Aggressive, Primal Intuition, Powerful Build. Kobolds are typically timid and shy away from conflict, but they are dangerous and vicious if cornered. Adding to the confusion, th… Damage Immunities poison. Racial Traits+1 Intelligence, Githyanki or Githzerai Traits. Beginning at 1st level, whenever you take the Attack action on your turn, you may make a bite attack and a claw attack. Racial Traits+1 to All Ability Scores, Extra Language.
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